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Full Call of Duty: Black Ops Story Walkthrough Part 1: Ascension
#1
Ascension Nodes Story Walkthrough.
Map
Note* Credit given to the maker of this map for I know not who you are. Also, credit given to treyarch for the copyright to the story and the map itself
[Image: ascensionfloorplanbasic_1.png]

Node 1: A Gersch Device is needed for this part. If you look out of the map, just to the left of the MP5K it can also be hear buzzing at the back of the PHD Flapper room. The first generator is found there. Throw a Gersch Device near or onto the generator which shall be sucked through. At this point you will hear a transmission from Dr. Gersch telling you to hurry as "She is getting closer".
Here is a screenshot of the First Generator.
[Image: Node_1.png]

To complete this first node you must go to the computer terminal located Next the the Lunar Pad located near 'Stamin-Up', under the stairs. Press and Hold X (for Xbox, for other consoles select your action/reload button) the screen will light up with the Illuminate 'All Seeing Eye':
[Image: Node_1_part_2.png]

Node 2: This is a hard step as it must be completed during a 'Space Monkeys' Round. The prerequisite of space monkeys are that the power is turned on and that at least one player has bought a perk-a-cola.
During the round 4 red buttons will appear on:
Juggernog - opposite of the Perk-a-Cola machine.
No Image Available.
PhD Flopper - left of the Perk-a-Cola machine.
[Image: Node_phd_flopper.png]
Speed Cola - on the other side of the door frame of the Perk-a-Cola machine.
[Image: Node_2_Speed_Cola.png]
Stamin-Up - left of the Perk-a-Cola machine.
[Image: Node_2_Stamin-up.png]
One player must man each button and the buttons need to be pressed at the same time by all 4 players.

Node 3a:
I've split this section for ease, first one player must ride the lunar lander from all three stations, when he returns to the centrifuge room he must press a button to the right of the power switch - activating the rocket. (This unlocks the Pack-a-Punch machine) *BONUS - if you use a powerful weapon to blow up the rocket a double points perk spawns in the pack-a-punh room*

Node 3B:When the players enter the launch pad, there is a clock on the wall to the left showing 12:00. All players must now gather in front of the clock located in the room just before the Pack-a-Punch machine. This will now start a 2-minute countdown. During these 2 minutes, all players must stay on the pressure plate/steaming grates - so its wise to keep a crawler at distance. At the end of the round an explosion clears the round off (aka a nuke). You have completed this step.
*note ballistic knife is needed by one player*
[Image: Node_3.png]

Node 4: Now you must use the landing pads to spell out the word 'LUNA' (which obviously reads moon in several languages). To do this you must transport from Home to Stamin Up, Stamin Up to Home, Home to Speed Cola and finally Speed Cola to Stamin Up. Note that the same person must ride the landers while the rest of the team calls the landers to the correct spot.
[Image: Ascension_map.png]

Node 5:
In the Stamin-Up Room there should be a projector projecting light in the middle of the floor. Throw a Gersch Device at it and you will need to shoot a lot of firepower to 'power' Gersch's escape. (E.g. throw the Gersch Device, then shoot the black hole with some Porter's X2 Ray Gun shots, and 2 Zeus Cannon shots, along with some Matryoshka Dolls. - Never fails)
Then a transmission from Gersch Thanks you for rescuing him. You are rewarded 90secs of Death Machine.
After, you will hear Samantha scream turning the game filter to black and white temporarily and if you listen carefully she whispers "Come find me."
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GMU/S d++ s+: a--- C++++$ !U- P L--- E-- W+++$ N- !o+ K- w++++>$ O--- !M-- !V+ PS+++ PE Y- PGP+ t+ 5++ X R+++ tv++ b++++ DI D++ G+++ e h+ r+ y++
------END GEEK CODE BLOCK------
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Full Call of Duty: Black Ops Story Walkthrough Part 1: Ascension - by WARLORDTF - 01-07-2012, 12:35 PM

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