03-10-2010, 03:42 PM
Fifa 2011
Well, Fifa 2011 was release on Friday 1st October 2010 and i'm sure that it was a big release. Prices are ranging from £37 to £40, with £40 being the most common.
The Fifa 2011 game is available on the following consoles / machines:
I'm not sure what mobile platform it's available for but i'm assuming it'll be both Android and iOS.
Game Info
Taken from Fifa's website.
EA SPORTS FIFA 2011 gives players new levels of control to experience the beautiful game like never before.
FIFA 11 reinvents player authenticity – on and off the ball – for every player and at every position on the pitch with Personality+, an all-new feature that sees individual abilities reflected in game, enabling clear differentiation for every player.
New feature(s)
FIFA 11 introduces new 'Pro Passing' where pass accuracy is determined by a gamer’s ability on the control pad, and player skill, situation and urgency on the pitch, yielding a deeply rewarding passing system. Poor decisions or over/under striking the ball will mean error-prone outcomes. New types of passes such as swerve passes will enable players to make a safer and more effective play.
/end marketing rubbish
Well, Fifa 2011 was release on Friday 1st October 2010 and i'm sure that it was a big release. Prices are ranging from £37 to £40, with £40 being the most common.
The Fifa 2011 game is available on the following consoles / machines:
- PS3
- Xbox 360
- PC
- Nintendo Wii
- Nintendo DS
- PSP
- Mobile
- PS2
I'm not sure what mobile platform it's available for but i'm assuming it'll be both Android and iOS.
Game Info
Taken from Fifa's website.
EA SPORTS FIFA 2011 gives players new levels of control to experience the beautiful game like never before.
FIFA 11 reinvents player authenticity – on and off the ball – for every player and at every position on the pitch with Personality+, an all-new feature that sees individual abilities reflected in game, enabling clear differentiation for every player.
New feature(s)
FIFA 11 introduces new 'Pro Passing' where pass accuracy is determined by a gamer’s ability on the control pad, and player skill, situation and urgency on the pitch, yielding a deeply rewarding passing system. Poor decisions or over/under striking the ball will mean error-prone outcomes. New types of passes such as swerve passes will enable players to make a safer and more effective play.
/end marketing rubbish